There will be over 30 animals and hundreds of objects to take control of, ranging from birds and other native wildlife to even a coconut. One of the main gameplay features in Tchia is the Soul-Jumping ability, where players can take over animals and objects in the world. Locations and areas in the game are based on real-life settings and landmarks in New Caledonia. The main character is part of the Kanak, who are the local Melanesian people of New Caledonia. In the story a young girl named Tchia is trying to save her father from a tyrant named Meavora, who is in control over all the islands. The game is set in a fictionalized version of New Caledonia. Awaceb received funding for the project from Kowloon Nights, an investment fund for independent developers. Kepler Interactive is the game’s publisher with Awaceb, who are a co-owned company made up of several developers, one of them being the Tchia creator. There’s around 14 people on the team now. Awaceb’s team is also made up of around 40% Neo Caledonian, according to the studio. The studio is currently based in Bordeaux, France. Crifo is the game’s director while Boura is the tech lead. Awaceb was formed in 2016 by Phil Crifo and Thierry Boura, two friends who grew up together on the islands. The game is inspired by the culture, folklore and people of New Caledonia, a group of islands in the Pacific Ocean where the studio’s co-founders are from. Tchia will release this spring for the PlayStation 5, PS4 and on PC through the Epic Games Store from independent developer Awaceb. An open world adventure game based in a unique cultural background is launching this year.
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